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Author
2007-02-17
stand-alone GLSL compiler
Brian
2006-12-19
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-15
vertex/fragment program field changes
Brian
2006-12-12
Bug 7260: mach64 texture memory mng cleanup
George Sapountzis
2006-12-12
Bug 7861: mach64 with render acceleration should restore texture state
George Sapountzis
2006-12-12
Bug 7790: Polygons incorrectly clipped by mach64 driver
George Sapountzis
2006-12-09
i965: Fix a crash with wine by not allocating >1MB on the stack.
Eric Anholt
2006-12-08
fix bug#9237
Xiang, Haihao
2006-12-08
fix bug#9045
Xiang, Haihao
2006-12-07
i915tex: Recalculate viewport related hardware state in intelWindowMoved().
Michel Dänzer
2006-12-06
Make git ignore some more generated files.
Michel Dänzer
2006-12-06
Make git ignore files only generated at build time.
Michel Dänzer
2006-12-06
Re-generate options.h with Swedish translations.
Michel Dänzer
2006-12-06
Swedish translation of driconf options.
Daniel Nylander
2006-12-02
Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ...
Gary Wong
2006-12-01
Be aware that the surface storage can change between locks.
Claudio Ciccani
2006-12-01
Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...
Claudio Ciccani
2006-12-01
Fix an infinite loop error that may occur when many contexts are bound
Thomas Hellström
2006-12-01
Fixed compilation errors/warnings.
Claudio Ciccani
2006-11-30
fix mixed conventional / generic vertex arrays which caused a wrong array ord...
Roland Scheidegger
2006-11-29
fix a bug in the sanity code when outputting vertex progs
Roland Scheidegger
2006-11-29
call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ...
Roland Scheidegger
2006-11-29
Add accelerated CopyPixels for non-overlapping, 1:1 blits.
Eric Anholt
2006-11-28
Update miniglx support for new memory manager
Dave Airlie
2006-11-27
remove assertions to match i915tex code (bug 8726)
Brian Paul
2006-11-26
Bug #6044: actually delete the texture object in mgaDeleteTexture
Tilman Sauerbeck
2006-11-23
Haihao Xiang's edgeflag patch.
Keith Whitwell
2006-11-23
Haihao Xiang's pointsize initialization patch.
Keith Whitwell
2006-11-23
realign some of the i830 code from the i915
Dave Airlie
2006-11-23
fixup draw/depth region handling in i830 along lines of i915
Dave Airlie
2006-11-21
fix segfault with ATI_fs when trying to use a not enabled texture unit (bug #...
Roland Scheidegger
2006-11-21
blend, logicop changes for intelEmitCopyBlit backported to i915
Keith Whitwell
2006-11-21
Gary Wong's patches for CopyPixels Logiop (enable) and Blend
Keith Whitwell
2006-11-21
Gary Wong's fix for 64 bit cleanness of vertex program inputs bitmask.
Keith Whitwell
2006-11-21
Commit Gary Wong & Keith Packard's changes for bug 8867 -- adjust code
Keith Whitwell
2006-11-20
Disable fragment program debug messages.
Rune Petersen
2006-11-20
Don't perform dangling attribute check on POS attribute. It can't by
Keith Whitwell
2006-11-17
fragment.position support
Rune Petersen
2006-11-17
r300_select_vertex_shader4:
Rune Petersen
2006-11-16
remove unused imesa local var to silence warnings
Brian Paul
2006-11-16
Make sure vbo's are mapped before accessing their contents in
Keith Whitwell
2006-11-15
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
Remove use of GetBufferSize (depreciated).
Jerome Glisse
2006-11-14
Enable GLX_SGI_make_current_read for tdfx.
Ian Romanick
2006-11-13
Clean-up compiler warnings.
Ian Romanick
2006-11-13
Implement GL_ARB_occlusion_query.
Ian Romanick
2006-11-13
tdfxDDWriteDepthPixels can be called with mask == NULL.
Ian Romanick
2006-11-13
Major clean-up of tdfxDDGetString.
Ian Romanick
2006-11-13
Eliminate use of deprecated GetBufferSize interface.
Ian Romanick
2006-11-13
Fix "3D driver claims to not support visual ..." warnings.
Ian Romanick
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