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My Mesa repository
Thomas White
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glprocs.h
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2005-02-08
Add new entrypoints for GL_EXT_framebuffer_object.
Brian Paul
2005-01-12
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-12-03
silence a variety of warnings found with g++ 3.4.2
Brian Paul
2004-11-27
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
Use new _glapi_proc typedef instead of void * for function pointers.
Brian Paul
2004-10-28
renumber ARB_shader_objects and ARB_vertex_shader offsets
Michal Krol
2004-10-27
add support for ARB_shader_objects and ARB_vertex_shader
Michal Krol
2004-10-27
regenerate with correct script
Michal Krol
2004-10-27
by karoshi - add support for ARB_shader objects and ARB_vertex_shader
Michal Krol
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-05-27
Modify glprocs.h to have two tables instead of one. The first table
Ian Romanick
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2003-11-24
generate the OpenGL 1.5 entrypoints
Brian Paul
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-10
moved from main/ to glapi/
Brian Paul