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2002-12-12
Add mechanism to destroy mutexes. Important on OS's where mutex initialization
Keith Whitwell
2002-11-30
added const to casts
Brian Paul
2002-11-08
fixed a few category lines
Brian Paul
2002-11-07
added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElements
Brian Paul
2002-11-07
added missing 1.4 glFogCoord functions
Brian Paul
2002-10-29
added some casts for mallocs (bug 630379)
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-17
s/functionOffset/offset/
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-02
_glapi_get_proc_address() now always returns a valid dispatch stub function
Brian Paul
2002-09-06
fixed glSampleCoverage typo
Brian Paul
2002-09-06
added GL_EXT_stencil_two_side and GL_NV_fence
Brian Paul
2002-09-06
added OpenGL 1.4 entrypoints
Brian Paul
2002-06-30
added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functions
Brian Paul
2002-06-30
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2002-06-11
Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)
Brian Paul
2002-05-29
added another spot-check to verify dispatch table correctness
Brian Paul
2002-05-29
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Brian Paul
2002-05-29
added GL_NV_point_sprite entrypoints
Brian Paul
2002-05-27
updated vertex program dispatch
Brian Paul
2002-05-27
updated vertex program dispatch offsets to official values
Brian Paul
2002-04-02
DJGPP updates
Brian Paul
2002-03-07
minor patches from David Dawes
Brian Paul
2002-01-15
Fixed Windows compile problem with gl__unused413() function.
Brian Paul
2002-01-03
don't use macros, just expand them in-line
Brian Paul
2001-12-15
better api trace/log messages
Brian Paul
2001-12-14
added newline characters to trace strings
Brian Paul
2001-12-14
minor tweaks
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-14
add dispatch offsets for vertex program functions
Brian Paul
2001-12-04
dispatch changes to minimize hassle with XFree86 libGL
Brian Paul
2001-11-30
Corrected bad line breaks in macro definitions within code compiled
Karl Schultz
2001-11-26
don't use near and far for parameter names
Brian Paul
2001-11-26
avoid using near and far as variable names since they are reserved words
Karl Schultz
2001-11-19
fixed a glitch
Brian Paul
2001-11-18
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
API dispath updates
Brian Paul
2001-11-18
new, simpler API specification file
Brian Paul
2001-11-18
new Python API generator scripts
Brian Paul
2001-11-12
BeOS thread support (Philippe Houdoin)
Brian Paul
2001-11-01
added some (void *) casts to silence gcc 2.96 warnings
Brian Paul
2001-10-17
updated for new glext.h
Brian Paul
2001-10-17
minor updates for new glext.h
Brian Paul
2001-09-14
more GL 1.3 updates
Brian Paul
2001-08-28
OpenGL 1.3 support
Brian Paul
2001-08-03
Use #function instead of @function
davem69
2001-06-06
Remove dependency on MESA sources from gl* files
davem69
2001-06-05
Sparc optimized GLAPI dispatch table.
davem69
2001-06-05
filled in a bunch of the function template strings
Brian Paul
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