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My Mesa repository
Thomas White
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api_validate.c
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2009-01-15
mesa: check frambuffer complete status before rendering
Alan Hourihane
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2007-10-31
check for count==0 in _mesa_validate_DrawArrays()
Brian
2007-09-23
fix DrawRangeElements error msg
Brian
2007-08-20
refactor bounds checking code
Brian
2007-08-20
don't map buffer in _mesa_validate_DrawElements() unless needed
Brian
2007-07-30
Fix an error in _mesa_validate_DrawElements
Xiang, Haihao
2007-07-08
Check if 'indices' parameter is NULL (bug 11314)
Brian
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-02-24
glDrawArrays loop was wrong
Brian Paul
2003-12-04
Fix some problems with glDrawElements and vertex buffer objects.
Brian Paul
2003-11-25
casts for g++
Brian Paul
2003-11-10
Redo array element checking for vertex array buffers.
Brian Paul
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-04-21
remove unneeded unsigned int / zero comparisons
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-04-21
check for vertex program mode
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2001-01-02
include state.h
Brian Paul
2000-12-26
Major rework of tnl module
Keith Whitwell