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My Mesa repository
Thomas White
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attrib.c
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2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-18
mesa: Remove unnecessary header from attrib.c.
Vinson Lee
2010-01-04
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
2010-01-04
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-04
mesa: Prevent possible array out-of-bounds access by _mesa_light.
Vinson Lee
2009-12-29
mesa: fix-up blend enable/disable code in _mesa_PopAttrib()
Brian Paul
2009-12-29
mesa: finish-up indexed color mask code in _mesa_PopAttrib()
Brian Paul
2009-12-29
mesa: implement per-buffer color masking
Brian Paul
2009-12-29
mesa: per-buffer blend enabled flags
Brian Paul
2009-09-30
mesa/main: Make FEATURE_attrib_stack follow feature conventions.
Chia-I Wu
2009-09-08
mesa: Add support for ARB_depth_clamp.
Eric Anholt
2009-08-08
mesa: simplify glPushAttrib() list building code
Brian Paul
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-14
mesa: fix texture border color code for glPopAttrib()
Brian Paul
2009-06-22
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-05-22
mesa: use Elements() for loop limit
Brian Paul
2009-05-22
mesa: simplify adjust_buffer_object_ref_counts()
Brian Paul
2009-05-21
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-04-16
mesa: fix bad mask bit in clip plane restore code for glPopAttrib()
Lars Henning Wendt
2009-04-03
mesa: rename some gl_light fields to be clearer
Brian Paul
2009-03-07
mesa: move glViewport and glDepthRange functions into new viewport.c file
Brian Paul
2009-02-28
mesa: move gl_attrib_node struct to attrib.c too
Brian Paul
2009-02-28
mesa: move gl_enable_attrib struct to attrib.c, the only place it's used
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-02-21
mesa: re-org texgen state
Brian Paul
2009-02-12
mesa: don't include m_xform.h where not needed
Brian Paul
2009-01-30
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou...
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-09-21
mesa: refactor: move glTexParameter-related functions into new texparam.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexEnv-related functions into new texenv.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexGen-related functions into new texgen.c file
Brian Paul
2008-09-21
mesa: refactor: move multisample-related functions into new multisample.c file
Brian Paul
2008-09-21
mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...
Brian Paul
2008-09-21
mesa: refactor: move scissor functions into new scissor.c file
Brian Paul
2008-09-21
mesa: remove EXT/NV suffixes from _mesa_PointParameter functions
Brian Paul
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-03-21
include varray.h to silence warning
Brian
2008-03-17
mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib
Xiang, Haihao
2008-02-04
Allow first != 0 in mesa CVA handling, and add more error checking.
Eric Anholt
2007-10-28
Only set R_MODE with NV_point_sprite
Alan Hourihane
2007-08-16
replace separate 1D/2D/etc fields with an array indexed by texture target
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-05-23
restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049
Brian
2007-05-23
incr/decr 1D/2DArray texture refcounts like other targets
Brian
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