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path: root/src/mesa/main/clear.c
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2010-02-18Revert "Nasty workaround for apparent GCC bug"Thomas White
An improved workaround has now been committed. This reverts commit 692fd8a500e0f9eadc703b29b0c7550f57863e29.
2010-02-18Nasty workaround for apparent GCC bugThomas White
This is a horrible workaround for what I think must be a GCC bug. Remove that usleep(1), or go back to the original CLAMP() macro, and glxdemo will have a white background instead of a grey one. That is to say, the value 0.5 is getting clamped to 1.0 because of some underlying floating-point weirdness. This happens when cross-compiling for armv4t-angstrom-linux-gnueabi with GCC version 4.1.1 or 4.3.2.
2010-02-13mesa: Fix compiler warningsKarl Schultz
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
2009-12-30mesa: implement GL3 glClearBuffer() functionsBrian Paul
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time.
2008-09-21mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul