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My Mesa repository
Thomas White
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context.c
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2000-10-09
if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problems
Brian Paul
2000-09-28
removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled instead
Brian Paul
2000-09-26
First batch of OpenGL SI related changes:
Brian Paul
2000-09-26
Replaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.
Brian Paul
2000-09-17
new comments, misc clean-up
Brian Paul
2000-09-15
added GL_MESA_trace support
Brian Paul
2000-09-14
explicitly init some texture vars
Brian Paul
2000-09-12
init mutex
Brian Paul
2000-09-08
changed gl_frame_buffer Xmax and Ymax to be exclusive boundary values
Brian Paul
2000-09-07
Removed ctx->Driver.LogicOp().
Brian Paul
2000-09-05
added tracing facility from Loki
Brian Paul
2000-08-29
don't free ctx inside _mesa_initialize_context() if error, caller does that.
Brian Paul
2000-08-21
implemented new ImageTransferState bitmask
Brian Paul
2000-07-19
initialize GenBit[STRQ] in init_texture_unit()
Brian Paul
2000-07-14
test for MESA_DEBUG = silent in gl_error(), misc clean-up
Brian Paul
2000-06-30
initialize some color table scale/bias factors
Brian Paul
2000-06-29
added GL_TABLE_TOO_LARGE to gl_error()
Brian Paul
2000-06-28
added code to initialize shininess tables
Brian Paul
2000-06-27
initialize TextureStack matrices
Brian Paul
2000-06-27
added aligned memory allocations (Gareth Hughes)
Brian Paul
2000-06-27
added GL_EXT_texture_env_combine (Holger Waechtler)
Brian Paul
2000-06-27
init Point.UserSize
Brian Paul
2000-05-26
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-24
changed allocation/initialization of API dispatch tables
Brian Paul
2000-05-23
register recent GL extensions for libGL compatibility
Brian Paul
2000-05-23
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-22
initial code for GL_ARB_texture_cube_map
Brian Paul
2000-05-18
added Kevin's 32bpp Z buffer fix
Brian Paul
2000-05-07
Err, initial code for GL_EXT_convolution, not histogram
Brian Paul
2000-05-07
initial code for GL_EXT_histogram extension
Brian Paul
2000-05-04
removed software alpha flag from GLvisual struct
Brian Paul
2000-04-22
added _mesa_initialize_buffer/visual()
Brian Paul
2000-04-17
dynamically allocate color table data, uses less memory
Brian Paul
2000-04-12
more GL_SGI_color_table extension work
Brian Paul
2000-04-11
initial work on GL_SGI_color_table extension
Brian Paul
2000-04-10
fixed GL_PGI_misc_hints identifiers
Brian Paul
2000-04-08
added GL_SGI_color_matrix extension
Brian Paul
2000-04-07
added GL_SGIX/SGIS_pixel_texture extension
Brian Paul
2000-04-07
initial histogram and min/max work
Brian Paul
2000-04-04
more GL_HP_occlusion_test work
Brian Paul
2000-03-31
added _mesa_create/destroy_visual()
Brian Paul
2000-03-27
put _mesa prefix on some functions
Brian Paul
2000-03-22
added code to die on FP exceptions if DEBEG env var set to FP
Brian Paul
2000-03-19
removed debug printf
Brian Paul
2000-03-19
fixed compiler warnings on BeOS R4
Brian Paul
2000-03-17
removed old Depth buffer pointer var
Brian Paul
2000-03-11
initial implementation of GL_HP_occlusion_test extension
Brian Paul
2000-03-06
fixed off-by-one errors in matrix stack setup/cleanup
Brian Paul
2000-03-03
runtime selectable depth buffer depth
Brian Paul
2000-02-12
now using dynamically allocated api dispatch tables
Brian Paul
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