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My Mesa repository
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fbobject.c
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2008-08-08
mesa: fix some feature tests
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-03-28
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul
2008-02-08
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-02-06
Added ctx->Driver.GenerateMipmap() driver hook
Brian
2007-11-08
in check_end_texture_render(), test for presence of a renderbuffer and texobj
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-19
fix mesa fb binding
Roland Scheidegger
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-15
Bring framebuffer_texture's error checking more in-line with the spec.
Ian Romanick
2007-04-02
use _mesa_reference_renderbuffer() in a few more places
Brian
2007-03-25
Fix some renderbuffer reference counting issues. Also fixes a mem leak.
Brian
2007-03-06
explicit calls to _mesa_unreference_framebuffer() not always needed now
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2007-03-01
move oldFb decl into tighter scopes
Brian
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-09-29
Move mipmap generation functions, texture scaling functions into new
Brian Paul
2006-09-22
Flush driver, not just tnl module.
Keith Whitwell
2006-05-20
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul
2006-04-13
casts to fix some -pedantic warnings
Brian Paul
2006-04-05
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-03-28
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
additional assertions and debug code for testing FBO completeness
Brian Paul
2006-03-15
sync with texmem branch
Brian Paul
2006-03-07
call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...
Brian Paul
2006-03-01
remove temporary tokens, more error checks for blit function
Brian Paul
2005-12-01
Added FinishRenderTexture() device driver function to indicate when
Brian Paul
2005-11-18
In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.
Brian Paul
2005-11-16
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
Brian Paul
2005-11-08
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
2005-10-08
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-04
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
fix behaviour of glIsFrame/Renderbuffer()
Brian Paul
2005-10-03
added a few calls to _mesa_update_framebuffer_visual()
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-22
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-07
new comment
Brian Paul
2005-09-06
minor formatting fix
Brian Paul
2005-06-07
fix GL_ALPHA render-to-texture problem (Jon Smirl)
Brian Paul
2005-06-01
added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT error
Brian Paul
2005-05-31
add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querie
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
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