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Mesa
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My Mesa repository
Thomas White
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fbobject.c
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2009-11-16
mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT()
Brian Paul
2009-11-16
mesa: use _mesa_get_current_tex_object()
Brian Paul
2009-11-10
mesa: fix some begin/end render-to-texture logic
brian
2009-11-10
mesa: move check_begin/end_texture_render() calls
brian
2009-11-10
mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT()
brian
2009-11-10
mesa: rename vars in _mesa_BindFramebufferEXT()
brian
2009-11-10
mesa: added comment for check_begin_texture_render()
brian
2009-11-06
mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()
Eric Anholt
2009-11-03
mesa: clean-up, remove some flushing in FBO functions
Brian Paul
2009-11-03
mesa: fix indentation
Brian Paul
2009-11-03
mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()
Brian Paul
2009-10-29
mesa: Fix compilation errors and warnings when features are disabled.
Chia-I Wu
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
2009-10-27
mesa: debug code for glBlitFramebuffer()
Brian Paul
2009-10-23
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-23
mesa: simplify att->CubeMapFace assignment
Brian Paul
2009-10-23
mesa: more detailed error messages in fbo code
Brian Paul
2009-10-23
mesa: remove FBO texture depth/stencil test
Brian Paul
2009-10-12
mesa: minor clean up in check_begin_texture_render()
Brian Paul
2009-10-08
mesa: remove a bunch of gl_renderbuffer fields
Brian Paul
2009-10-02
mesa: Remove another unexplained Flush call, this time from BindFramebuffer.
Eric Anholt
2009-10-02
Revert "Flush driver, not just tnl module."
Eric Anholt
2009-09-30
mesa: replace gl_texture_format with gl_format
Brian Paul
2009-09-28
mesa: use _mesa_get_current_tex_unit() helper
Brian Paul
2009-09-27
mesa: use more format helper functions
Brian Paul
2009-09-15
mesa: minor clean-up
Brian Paul
2009-09-15
mesa: clean-up fbo debug code
Brian Paul
2009-08-14
mesa: move assertions in test_attachment_completeness()
Brian Paul
2009-08-05
mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting
Brian Paul
2009-06-17
mesa: Mark FBOs with compressed color attachments as FBO-incomplete.
Eric Anholt
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-04-22
mesa: protect driver.flush() with FLUSH_CURRENT
Keith Whitwell
2009-02-26
mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()
Brian Paul
2009-02-17
mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)
Brian Paul
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-09
mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-01-29
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
2009-01-29
mesa: fix a render to texture FBO validation bug
Brian Paul
2009-01-27
mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
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