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My Mesa repository
Thomas White
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get.c
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2009-05-21
mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE
Brian Paul
2009-03-07
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-01-31
mesa: more display list cleanups
Brian
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
Make GL_ARB_multisample mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-22
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2008-09-25
mesa: fix cast/conversion for optional code
Brian
2008-09-25
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2008-09-23
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-09-21
mesa: refactor: move various ENUM_TO_x macros into macros.h
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-03-24
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian
2007-03-21
merge from master
Brian
2007-03-16
Colortable re-org.
Brian
2007-03-14
Re-org of gl_pixel_attrib struct.
Brian
2007-03-09
added GL_CURRENT_PROGRAM
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-01-16
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...
Keith Whitwell
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-02
Added GL_STENCIL_BACK_WRITEMASK
Brian Paul
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-11-01
Added a few new ctx->Const. fields for shader-related limits.
Brian Paul
2006-10-30
oops, get.c is autogenerated
Keith Whitwell
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-24
whitespace clean-up
Brian Paul
2006-09-13
added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-05-09
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-13
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-03-19
Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the
Brian Paul
2006-03-03
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...
Roland Scheidegger
2006-03-02
Fix more enums defined not only by one extension when queried by glGet (GL_CO...
Roland Scheidegger
2006-03-01
Fix glGet with enums which are used not only in NV_vertex_program, but other ...
Roland Scheidegger
2006-02-28
Allow error checking to look for presence of either of two extensions.
Brian Paul
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-11-01
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
2005-10-08
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-07-15
need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP query
Brian Paul
2005-06-26
fix for-loop in _mesa_GetDouble to avoid out of bounds memory read
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-04-30
apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and r...
Brian Paul
2005-04-30
Fixed bogus ENUM_TO_BOOLEAN in
Felix Kuehling
2005-04-15
remove carriage returns
Brian Paul
2005-04-14
ARB_fragment/vertex_shader state
Michal Krol
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