summaryrefslogtreecommitdiff
path: root/src/mesa/main/mtypes.h
AgeCommit message (Expand)Author
2008-10-15Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-10-10mesa: new _mesa_set_vp_override() function for driver-override of vertex programBrian Paul
2008-10-10Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-10-10Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-10-07mesa: replace GLuint with GLbitfield to be clearer about usageBrian Paul
2008-10-03mesa: avoid generating constant vertex attributes in fixedfunc programsKeith Whitwell
2008-10-03mesa: add new internal state for tracking current vertex attribsKeith Whitwell
2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-21mesa: texture crop rect stateBrian Paul
2008-09-21mesa: comments about vectors vs componentsBrian Paul
2008-09-21mesa: point size arraysBrian Paul
2008-09-21mesa: move some glapi bits aroundBrian Paul
2008-09-21mesa: move fixed function vertex program builder from tnl to core mesaKeith Whitwell
2008-09-21mesa: improved driver query interfaceKeith Whitwell
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-18Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-08-12mesa: texture crop rect stateBrian Paul
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-14mesa: comments about vectors vs componentsBrian Paul
2008-07-04mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul
2008-07-04mesa: Implement mutex/locking around texture object reference counting.Brian Paul
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
2008-07-02mesa: fix issues around multisample enableRoland Scheidegger
2008-06-27gallium: handle msaaRoland Scheidegger
2008-06-25mesa: point size arraysBrian Paul
2008-06-13mesa: move some glapi bits aroundBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-05-07fix refcounting bugs in tnl/tex program cachesBrian Paul
2008-05-07gallium: implement full reference counting for vertex/fragment programsBrian Paul
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
2008-03-31Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
2008-01-06Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian
2007-12-20[intel] Fix and reenable (software) SGIS_generate_mipmapEric Anholt
2007-11-30fix broken two-sided stencilBrian
2007-10-31Update texenvprogram.c code to use prog_cache.c routines.Brian
2007-10-31alloc caches for fixed-func vertex/fragment progsBrian
2007-10-29Remove ctx field from texenvprog_cacheBrian
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-09-27Restore old _TriangleCaps code to fix Blender problem (bug 12164)Brian
2007-09-11Implement query object interface.Brian
2007-08-23remove unneeded CallStack arrayBrian