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2005-05-12
new MESA_DEBUG option: disassem
Keith Whitwell
2005-05-09
Use driver functions to create TexEnvProgram, TnlProgram
Keith Whitwell
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-04
Add a facility to route all rasterization through a fragment program
Keith Whitwell
2005-04-22
Simplify the pipeline_stage structure
Keith Whitwell
2005-04-21
Reduce the size of mesa's internal fragment and vertex program
Keith Whitwell
2005-04-15
remove carriage returns
Brian Paul
2005-04-14
ARB_shading_language_100 bit;
Michal Krol
2005-03-03
change gl_buffer_object's Size field to GLsizeiptrARB type
Brian Paul
2005-02-24
More GL_EXT_framebuffer_object: rename some things, added device driver hooks.
Brian Paul
2005-02-07
additional work on GL_EXT_framebuffer_object
Brian Paul
2005-02-05
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
2005-02-05
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Brian Paul
2005-01-30
add number of passes count to ati_fragment_shader
Dave Airlie
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-20
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
Brian Paul
2005-01-19
Removed gl_texture_object's DeletePending. Changed a comment.
Brian Paul
2005-01-17
add 3dlabs_shhandle interface
Michal Krol
2005-01-17
clean up gl2 structs
Brian Paul
2005-01-13
add ARB_shader_objects interfaces, shared and context state
Michal Krol
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-11-25
Some new comments, clean-up formatting, etc.
Brian Paul
2004-11-22
handle ENABLE_BIT for EXT_stencil_two_side
Daniel Borca
2004-11-12
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
Daniel Borca
2004-10-27
add entries for extensions ARB_shader_objects, ARB_fragment_shader and
Michal Krol
2004-10-16
Add support for OES_read_format. As soon as glext.h is updated with the
Ian Romanick
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-14
also fix possible delete bugs with buffer objects and vertex/fragment programs
Brian Paul
2004-09-14
Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.
Brian Paul
2004-09-13
changes towards GL_ARB_point_sprite (two-zero)
Daniel Borca
2004-07-02
a few comments
Brian Paul
2004-06-11
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-05-10
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-05-04
Fix minor warnings found with g++.
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-21
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-04
yet another take on VBO deleting and reference counting
Brian Paul
2004-03-03
comments, capitalization, misc-clean-ups
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ...
Brian Paul
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-24
added some const keywords
Brian Paul
2004-02-17
added FogOption to fragment_program struct
Brian Paul
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