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mtypes.h
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2004-11-12
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
Daniel Borca
2004-10-27
add entries for extensions ARB_shader_objects, ARB_fragment_shader and
Michal Krol
2004-10-16
Add support for OES_read_format. As soon as glext.h is updated with the
Ian Romanick
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-14
also fix possible delete bugs with buffer objects and vertex/fragment programs
Brian Paul
2004-09-14
Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.
Brian Paul
2004-09-13
changes towards GL_ARB_point_sprite (two-zero)
Daniel Borca
2004-07-02
a few comments
Brian Paul
2004-06-11
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-05-10
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-05-04
Fix minor warnings found with g++.
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-21
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-14
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-04
yet another take on VBO deleting and reference counting
Brian Paul
2004-03-03
comments, capitalization, misc-clean-ups
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ...
Brian Paul
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-24
added some const keywords
Brian Paul
2004-02-17
added FogOption to fragment_program struct
Brian Paul
2004-02-17
added FixedToDouble() macro
Brian Paul
2004-02-08
fully parameterize the macros for fixed-point arithmetic
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
Added flags for _all_ extensions to the gl_extensions struct so that drivers
Brian Paul
2004-01-28
Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro
Keith Whitwell
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-23
Change software alpha plane pointers from void* to GLchan*, eliminate some ca...
Brian Paul
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-05
Re-commit t_vertex.[ch] changes to fd.o server.
Keith Whitwell
2003-12-12
remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()
Brian Paul
2003-11-29
Fix generic/conventional vertex array glitches.
Brian Paul
2003-11-25
current raster color index should be GLfloat
Brian Paul
2003-11-25
Remove unnecessary usage of __FUNCTION__.
Brian Paul
2003-11-24
Merge vtx-0-2-branch
Keith Whitwell
2003-11-21
more texture compression
Daniel Borca
2003-11-19
Initial checking of new ARB_frag/vertex program parser
Karl Rasche
2003-11-12
Ville Syrjala's logic op patch
Brian Paul
2003-11-10
Redo array element checking for vertex array buffers.
Brian Paul
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-10-09
Eric's mesa-depth32.diff
Keith Whitwell
2003-09-18
Move context ASSERT/FLUSH macros to context.h
Brian Paul
2003-09-18
remove MESA_TRACE stuff
Brian Paul
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