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My Mesa repository
Thomas White
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mtypes.h
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Author
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-21
added MemPool field
Brian
2007-04-18
s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)
Brian
2007-04-05
Remove SI imports/exports remnants.
George Sapountzis
2007-04-05
temporary add some extra renderbuffer debug code
Brian
2007-04-04
Remove the never-used SI-style imports/exports code.
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-23
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-21
merge from master
Brian
2007-03-21
mesa: revert f9f79c8d770e696249bd98c68b563f887562c974
Xiang, Haihao
2007-03-16
Colortable re-org.
Brian
2007-03-16
added a renderbuffer comment
Brian
2007-03-14
Re-org of gl_pixel_attrib struct.
Brian
2007-03-11
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
Brian
2007-03-09
Merge branch 'origin' into glsl-compiler-1
Brian
2007-03-09
New IMAGE_RED_TO_LUMINANCE flag passed to _mesa_pack_rgba_span_float() to fix...
Brian
2007-02-27
s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/
Brian
2007-02-26
remove unused DriverMgrCtx
Brian
2007-02-26
Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.
Brian
2007-02-26
Do proper framebuffer refcounting in _mesa_make_current().
Brian
2007-02-24
Remove unneeded _Fragment/VertexShaderPresent fields, update comments.
Brian
2007-02-22
added MAX_PROGRAM_ENV_PARAMS
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-03
Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.
Brian
2007-02-03
Add _NEW_PROGRAM flag to _MESA_NEW_NEED_EYE_COORDS.
Brian
2007-01-24
added FRAG_BIT_TEX() and FRAG_BIT_VAR() macros
Brian
2007-01-16
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...
Keith Whitwell
2007-01-09
Implement vertex attribute binding.
Brian
2007-01-09
Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since
Brian
2007-01-05
added PROGRAM_SAMPLER
Brian
2007-01-04
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2006-12-20
Fix shader object reference counting and hash table deallocation.
Brian
2006-12-19
Clean-up and re-org of the main GLSL object types.
Brian
2006-12-19
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-03
Minor changes to get ready for OpenGL 2.1.
Brian Paul
2006-11-02
Undo some of yesterday's ATI_separate_stencil changes. The ATI extension
Brian Paul
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-11-02
Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side
Brian Paul
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
Added a few new ctx->Const. fields for shader-related limits.
Brian Paul
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-30
better handling of current attributes. Trivial dlist and varray tests work
Keith Whitwell
2006-10-30
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-22
Color clamping fixes.
Brian Paul
2006-10-17
Move struct atifs_machine into s_atifragshader.c
Brian Paul
2006-10-13
Revamp color table code.
Brian Paul
2006-10-10
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-08-15
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
Ian Romanick
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