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My Mesa repository
Thomas White
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shaders.c
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2009-10-29
glsl: make shader substitution a little better
Brian Paul
2009-10-13
mesa: rework _mesa_read_shader() debug hook
Brian Paul
2009-04-14
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
Brian Paul
2009-03-06
mesa: added _mesa_read_shader() function to read shaders from files
Brian Paul
2008-10-16
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul
2008-10-10
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul
2008-09-29
GLSL: Implement GL_OBJECT_TYPE_ARB query
Ian Romanick
2008-09-21
mesa: remove debug code
Brian Paul
2008-09-21
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2007-07-21
Fix a number of MINGW32 issues
Zhang
2007-03-15
silently ignore DeleteProgram/Shader(id=0)
Brian
2007-03-13
alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning
Brian
2007-02-26
fix mem leak in _mesa_ShaderSourceARB()
Brian
2006-12-19
Massive re-org of GLSL-related API functions.
Brian