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My Mesa repository
Thomas White
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texobj.c
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2009-08-13
mesa: s/assert/ASSERT/ in _mesa_reference_texobj()
Brian Paul
2009-08-07
mesa: fix comment
Brian Paul
2009-08-05
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
2009-06-03
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-05-19
mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-01
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-03-17
mesa: update/fix doxygen comments
Vinson Lee
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-21
mesa: use an array for current texture objects
Brian Paul
2009-02-21
mesa: use an array for default texture objects
Brian Paul
2009-02-07
mesa: minor fixes to incomplete texture debug code
Brian Paul
2009-01-30
mesa: add missing _mesa_reference_texobj() calls for texture array targets
Brian Paul
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-28
mesa: set/get new state for GL_EXT_texture_swizzle
Brian Paul
2009-01-21
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2008-12-14
Perform range checking on app supplied texture base level
Ian Romanick
2008-09-21
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-07
mesa: fix glBindTexture error string (bug 17005)
Brian Paul
2008-08-06
mesa: fix comment about texture targets (bug 17005)
Brian Paul
2008-02-15
Fix glBindTexture crash (bug 14514)
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-14
Fix a few more problems with freeing FBOs/textures during context destruction.
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-06-11
Replace texobj->Complete with texobj->_Complete since it's a derived field.
Brian
2007-05-21
get rid of GenTexturesLock, used ctx->Shared->Mutex
Brian
2007-05-21
remove the unused texobj Mutex field
Brian
2007-05-21
remove a VMS-ism that doesn't seem needed elsewhere
Brian
2007-05-21
improve some comments, clean-up formatting
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-10
Refactor the loop in unbind_texobj_from_texunits.
Ian Romanick
2007-01-23
fixes for C++ warnings/errors
Brian
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-06-15
added some comments, braces in _mesa_BindTexture
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2005-10-05
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-09-23
Committing in .
Jouk Jansen
2005-09-16
use mesa import wrappers, bug 4468
Brian Paul
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-02-12
unlock mutex upon error return (Jeff Muizelaar)
Brian Paul
2005-02-11
mesa-main-0-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-02-05
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Brian Paul
2005-01-26
added mutex to-do comment
Brian Paul
2005-01-19
Change behaviour of glDeleteTextures as discussed on ARB list.
Brian Paul
2004-12-21
`t' was not initialized (use `texture' instead?)
Daniel Borca
2004-12-21
fix bug in _mesa_IsTexture()
Brian Paul
2004-09-23
added a comment in BindTexture
Brian Paul
2004-09-14
Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.
Brian Paul
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