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texstate.c
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2003-01-16
update CurrentStack in glActiveTexture if needed (bug 669080)
Brian Paul
2002-12-30
Check that ActiveTextureARB doesn't overflow MaxTextureUnits
Alan Hourihane
2002-12-18
improved error message
Brian Paul
2002-12-05
added _mesa_print_texunit_state() for debugging
Brian Paul
2002-11-05
fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error
Brian Paul
2002-11-01
fix a typo
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-23
added missing code to copy texrect state
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-17
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-08
more detailed _mesa_error() strings
Brian Paul
2002-06-29
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Brian Paul
2002-06-17
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-05-02
Implemented GL_ARB_texture_env_crossbar.
Brian Paul
2002-04-26
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()
Brian Paul
2002-04-25
added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)
Brian Paul
2002-04-19
added some casts
Brian Paul
2002-04-12
fixes for corrected GL_DOT3_RGB[A]_EXT token values
Brian Paul
2002-03-23
Test implementation of proposed GL_EXT_shadow_funcs extension. This just
Brian Paul
2002-03-23
removed temporary ARB_texture enum defs
Brian Paul
2002-02-15
Finished up GL_ARB_depth_texture and GL_ARB_shadow.
Brian Paul
2002-01-09
fixed int->float conversion bug in _mesa_TexEnviv()
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-12-13
call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)
Brian Paul
2001-12-04
prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shado...
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-09-18
more compiler warning fixes
Karl Schultz
2001-08-20
better error messages
Brian Paul
2001-07-23
rename ERROR macro to TE_ERROR (Gerk Huisma)
Brian Paul
2001-06-18
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-12
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-05-21
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-18
fixed a bad error string in ClientActiveTexture()
Brian Paul
2001-05-17
fixed two GL error calls
Brian Paul
2001-04-25
minor simplification in glGetTexLevelParameter
Brian Paul
2001-04-24
fixed problems with texel component size queries in glGetTexLevelParameter()
Brian Paul
2001-04-20
Minor fixes for Win32 (Karl Schultz).
Brian Paul
2001-04-19
bug fixes, added missing state query cases
Brian Paul
2001-04-17
Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.
Brian Paul
2001-04-16
added missing 'break' in _mesa_TexEnvfv(), better error messages
Brian Paul
2001-03-30
querying proxy texture image info was segfaulting because of NULL TexFormat p...
Brian Paul
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