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texstate.c
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2007-05-10
Refactor queries of GL_(SOURCE|OPERAND)[012]_(ALPHA|RGB).
Ian Romanick
2007-04-17
Enable texture sampling for vertex programs/shaders.
Brian
2007-04-14
illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB
Brian
2007-03-13
properly compute ctx->Texture._EnabledCoordUnits
Brian
2007-01-04
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2007-01-04
simplify update_texture_state() a bit, compute _EnabledCoordUnits for shaders
Brian
2007-01-04
update_texture_state() updated for new shaders
Brian
2006-12-19
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-08-01
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-05-22
Better caching for texenv programs.
Keith Whitwell
2006-05-09
use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE query
Brian Paul
2006-04-14
Replace ctx->Const.MaxTextureUnits w/ ctx->Const.MaxTexture[Coord/Image]Units
Brian Paul
2006-03-24
Clean up the recent code related to texture_override(). Pass params in a
Brian Paul
2006-03-21
GLSL fixes:
Michal Krol
2006-03-14
More GLSL code:
Michal Krol
2006-02-24
Fix _mesa_copy_texture_state() so that we copy texture object bindings,
Brian Paul
2006-02-15
Enable texcoords when program object in use.
Michal Krol
2006-02-01
fix test for valid texunit in _mesa_ClientActiveTextureARB
Roland Scheidegger
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-05
remove unneeded #includes
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-01
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-21
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-08
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-08-15
In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...
Roland Scheidegger
2005-07-11
Cache texenv programs to avoid repeated compilation (Ben Skeggs)
Keith Whitwell
2005-06-30
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-02-08
clamp anisotropy against max value
Brian Paul
2004-06-17
fix tex env mode GL_BLEND for GL_INTENSITY texture formats
Roland Scheidegger
2004-06-11
fix some minor glitches in glGetTexParameter code
Brian Paul
2004-05-10
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Brian Paul
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-04-10
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-02-28
paltex demo from recent texcombine changes. Minor clean-ups
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2003-11-30
s/texUnit->Enabled/enableBits/ (Karl Rasche)
Brian Paul
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-09-12
Allow glTexImage1/2/3D to specify width/height/depth = 0.
Brian Paul
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-28
Move clamping of texture LOD bias to texture application time.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
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