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2004-02-11
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-11
revert to version 1.18 for now to fix segfaults in some applications
Roland Scheidegger
2004-02-09
Restore some of the previous code for handling conventional vertex attributes
Brian Paul
2004-02-08
Updated to handle generic vertex attributes accessed vi glArrayElement().
Brian Paul
2004-02-08
fully parameterize the macros for fixed-point arithmetic
Brian Paul
2004-02-08
added an additional comment about mipmap generation
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
inform driver of changed wrap/filter parameters due to binding of nv_texrect ...
Roland Scheidegger
2004-02-06
Added flags for _all_ extensions to the gl_extensions struct so that drivers
Brian Paul
2004-02-04
fix stores to vertex state program registers
Brian Paul
2004-01-30
glBindProgramARB wasn't getting compiled into display lists (bug 887383)
Brian Paul
2004-01-30
more descriptive error strings
Brian Paul
2004-01-28
Add GLAPIENTRY function decorations for correct operation on Windows.
Karl Schultz
2004-01-28
tweak the #if test for defining _ASMAPI (fixes IRIX problem)
Brian Paul
2004-01-28
patch from bug 885992
Brian Paul
2004-01-28
Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macro
Keith Whitwell
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-27
Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single
Keith Whitwell
2004-01-26
minimize the number of DIVs
Daniel Borca
2004-01-24
New error checking in _mesa_GetTexImage().
Brian Paul
2004-01-24
Some initial RGB and RGBA floating point texture formats.
Brian Paul
2004-01-23
added device driver hooks for BindProgram, NewProgram, DeleteProgram
Brian Paul
2004-01-23
Change software alpha plane pointers from void* to GLchan*, eliminate some ca...
Brian Paul
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-23
Modified error messages in _mesa_BlendFuncSeparateEXT to note that the
Ian Romanick
2004-01-23
Initial support for floating point and signed texture formats.
Brian Paul
2004-01-22
Minor tweaks to help out at a driver level.
Keith Whitwell
2004-01-21
Silence a compiler warning DRI builds using gcc3.
Ian Romanick
2004-01-21
Remove dd_function_table::BlendFunc. All drivers now use
Ian Romanick
2004-01-21
don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etc
Brian Paul
2004-01-20
remove _mesa_check_driver_hooks() - it's really not too useful anymore
Brian Paul
2004-01-20
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-19
replace CALLOC with MALLOC in _mesa_new_texture_object()
Brian Paul
2004-01-19
remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...
Brian Paul
2004-01-17
added some missing FLUSH_VERTICES calls
Brian Paul
2004-01-16
bump version to 6.1 (new development)
Brian Paul
2004-01-15
Cosmetic changes.
Brian Paul
2004-01-15
change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()
Brian Paul
2004-01-14
added blurb about NVIDIA extensions
Brian Paul
2004-01-14
bump MAX_WIDTH/HEIGHT to 4K pixels
Brian Paul
2004-01-13
glDeleteProgramsARB() failed for fragment programs (bug 876160)
Brian Paul
2004-01-13
init an uninitialized variable. This doesn't fix a latent bug because
Karl Schultz
2004-01-13
add casts to silence compiler warnings
Karl Schultz
2004-01-11
fix vertex program debugger issues (Bug 874382)
Brian Paul
2004-01-11
add GL_TEXTURE_CUBE_MAP_ARB to _mesa_max_texture_levels(), reordered some com...
Brian Paul
2004-01-08
set StringPos field in parse_vp_instruction (Mesa bug 873011)
Brian Paul
2004-01-05
Re-commit t_vertex.[ch] changes to fd.o server.
Keith Whitwell
2004-01-01
whitespace changes and new comments
Brian Paul
2003-12-27
Correct sense of ctx->_ForceEyeCoords (Felix Kuhling)
Keith Whitwell
2003-12-23
the optimized UNCLAMPED_FLOAT_TO_UBYTE macro was broken
Brian Paul
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