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My Mesa repository
Thomas White
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Author
2008-08-07
mesa: fix glBindTexture error string (bug 17005)
Brian Paul
2008-08-06
mesa: fix comment about texture targets (bug 17005)
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-29
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-29
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-29
disable GL_ARB_shading_language_120 until 1.20 features are complete
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: Mark as XXX unresolved warnings on windows.
Michal Krol
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-21
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-07-15
mesa: check for __INTERIX to typedef uintptr_t
Blair Sadewitz
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-07-14
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
Brian Paul
2008-07-14
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
Brian Paul
2008-07-14
mesa: also check for __NetBSD__
Blair Sadewitz
2008-07-14
mesa: also check for __NetBSD__
Blair Sadewitz
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
bump version to rc3
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: bump version to rc2
Brian Paul
2008-07-04
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
Enable TexGen based on InputsRead when a fragment program is active
Nicolai Haehnle
2008-07-04
mesa: remove incorrect assertion
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: added case for fixed pt
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
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