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path: root/src/mesa/pipe/cell/spu/spu_tri.c
AgeCommit message (Expand)Author
2008-01-30Cell: prototype SIMD code for z testingBrian
2008-01-30Cell: start to SIMD-ize triangle attribute interpolationBrian
2008-01-30Cell: fold setup_tri() into tri_draw()Brian
2008-01-30Cell: make 'setup' a regular var instead of passing around a pointer everywhereBrian
2008-01-30Cell: check tile status before wait_on_mask()Brian
2008-01-29Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversionBrian
2008-01-28Cell: minor optimization for flat shadingBrian
2008-01-28Cell: basic texture mappingBrian
2008-01-25Cell: propogate vertex info to SPUs, use it for attrib interpolationBrian
2008-01-20Cell: use tile_t for color tileBrian
2008-01-20Cell: clean-up/re-org tile codeBrian
2008-01-20Cell: use depth/stencil state to enable ztestBrian
2008-01-14clamp colors during float->int conversionBrian
2008-01-12Cell: collect vars in a spu_global structBrian
2008-01-12Cell: prefix SPU sources with spu_Brian