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path: root/src/mesa/pipe/draw/draw_flatshade.c
AgeCommit message (Expand)Author
2008-01-25gallium: replace prim pipeline begin/end() functions with flush()Brian
2008-01-25gallium: optimizations to flatshade, two-side prim stagesBrian
2008-01-23gallium: overhaul usage of vertex_info in draw module.Brian
2007-12-09gallium: add draw_stage::destroy().Michal
2007-11-21Simplify draw module's vertex_info.Brian
2007-10-29Remove typedefs from enums.Zack Rusin
2007-08-31Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian
2007-08-30fix breakage from prev commitBrian
2007-08-30In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian
2007-08-23Need to copy header->edgeflags to tmp when creating new prim_header.Brian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-16Remove many dependencies on mesa headers.Brian
2007-07-25Implement line stippling.Brian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-09Rename/move some files to modularize the primitive/draw code.Brian