Age | Commit message (Expand) | Author |
---|---|---|
2007-08-23 | minor improvement to get_vertex() in-use flag setting | Brian |
2007-08-23 | fix an edgeflag logic error, see comments | Brian |
2007-08-23 | fix incorrect vertex index for POLYGON drawing | Brian |
2007-08-23 | get rid of VERT_RESULT_ usage | Brian |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian |
2007-08-22 | more debug output | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-21 | Headers. | michal |
2007-08-20 | Move vertex transformation/shader code into draw_prim.c to avoid need for vs_... | Brian |
2007-08-20 | remove some of the #ifndef MESA stuff | Brian |
2007-08-20 | Move guts of vertex array drawing into the 'draw' module. | Brian |
2007-08-20 | fix cache overflow bug in get_vertex() | Brian |
2007-08-17 | fix edgeflag bug | Brian |
2007-08-16 | Remove many dependencies on mesa headers. | Brian |
2007-08-16 | move the draw_alloc/free_tmps() functions to draw_prim.c | Brian |
2007-08-16 | point/line/polygon drawing (factored out of draw_vb.c) | Brian |