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draw_vertex.h
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Author
2008-01-25
gallium: include p_state.h, replace PIPE_MAX_SHADER_OUTPUTS with PIPE_MAX_SHA...
Brian
2008-01-23
gallium: rename FORMAT_x to EMIT_x and use EMIT_ALL to emit whole vertex as-i...
Brian
2008-01-23
gallium: improved vertex layout and interpolant setup in softpipe
Brian
2008-01-23
gallium: restore/rewrite vbuf code for softpipe
Brian
2008-01-23
gallium: overhaul usage of vertex_info in draw module.
Brian
2008-01-22
gallium: Added FORMAT_1F_PSIZE to insert constant point size into vertices
Brian
2008-01-21
gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...
Brian
2007-11-21
Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Brian
2007-11-21
Simplify draw module's vertex_info.
Brian
2007-10-29
Remove typedefs from enums.
Zack Rusin
2007-09-20
remove old/used code
Brian
2007-09-20
remove #includes of tgsi_attribs.h
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-08-31
move some protos from draw_vertex.h to draw_private.h
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-27
Split out vertex shader/cache/fetch functionality from draw_prim.c
Keith Whitwell
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
Define a re-usable vertex_info structure to describe vertex layouts.
Brian