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Thomas White
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2007-11-29
Move dimensions from struct pipe_region to struct pipe_surface.
Michel Dänzer
2007-11-08
Added pipe->get_paramf() to query float limits.
Brian
2007-11-06
Remove pipe->max_texture_size(), use get_param() instead.
Brian
2007-10-28
Replace supported_formats with is_format_supported interface.
Michal Krol
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
surface_alloc() is now a winsys function.
Brian
2007-10-25
Move region_alloc() and region_release() to pipe_winsys.
Brian
2007-10-24
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
Undo indexOffset change (I think, git???)
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-08-22
Clear all the dirtyflag words
Keith Whitwell
2007-08-21
fix cut and paste
keithw
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell