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My Mesa repository
Thomas White
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i915simple
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i915_state_emit.c
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Author
2007-11-03
Do something sensible when failed to reserve space in the batch buffer.
José Fonseca
2007-11-01
Reserve the right number of dwords for hardware state, and handle the case wh...
José Fonseca
2007-08-24
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-23
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-22
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-22
Import some sampler state code.
Keith Whitwell
2007-08-21
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-13
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-09
Add more i915 state packets.
Keith Whitwell
2007-08-09
Some basic state - blend and ztest sort of work.
Keith Whitwell
2007-08-09
Emit drawrect command as we no longer ask the kernel to do this.
Keith Whitwell
2007-08-09
Don't reemit hardware state *every* primitive.
Keith Whitwell
2007-08-09
Tweaks to state emit, acheives first hw triangles from a pipe driver.
Keith Whitwell
2007-08-08
The i915simple driver now runs well enough to lock up hardware.
Keith Whitwell
2007-08-08
Hook up i915simple. Doesn't compile.
Keith Whitwell
2007-08-08
replace draw_offset w/ 0 for now
Brian
2007-08-08
Checkpoint of a super-simplified i915 driver in the pipe model.
Keith Whitwell