index
:
Mesa
glamo
glamo-old
My Mesa repository
Thomas White
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
/
p_context.h
Age
Commit message (
Expand
)
Author
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-09-10
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-06
Initial work for post-transformed vertex feedback buffers.
Brian
2007-08-22
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
implement draw_elements()
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-15
added new draw_arrays()
Brian
2007-08-15
added some const qualifiers
Brian
2007-08-14
Add structs and set-functions for vertex buffer, element state.
Keith Whitwell
2007-08-13
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-10
Move string functions to state_tracker, add queries to pipe, winsys.
Keith Whitwell
2007-08-10
added pipe->max_texture_size() query, use it in st_drawpixels()
Brian
2007-08-10
Lift common winsys functions into pipe's new p_winsys.
Keith Whitwell
2007-08-10
Handle glFlush/glFinish through the state tracker.
Keith Whitwell
2007-08-10
pipe->region_alloc() now takes width instead of pitch, plus a flags param
Brian
2007-08-10
added pipe_surface_unreference()
Brian
2007-08-09
Add flush/finish functionality to pipe.
Keith Whitwell
2007-08-07
sketch out new pipe surface/sampler types
Brian
2007-08-07
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
Brian
2007-08-06
Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> pipe_mipmap_tre...
Brian
2007-08-06
Add pipe buffer managment functions.
Keith Whitwell
2007-08-05
Add a new interface between softpipe and the window system / buffer manager.
Keith Whitwell
2007-08-03
Remove "static region" support.
Keith Whitwell
2007-08-02
added pipe->supported_formats()
Brian
2007-08-02
pipe->clear() now takes a surface, rather than color/depth/stencil flags.
Brian
2007-08-02
Implement new draw_vertices() path for simple vertex array drawing, use it fo...
Brian
2007-08-02
Remove references to accum buffers in softpipe.
Keith Whitwell
2007-08-02
Remove remnants of i915 texture-from-pbo code.
Keith Whitwell
2007-08-01
More work on glClear.
Brian
2007-08-01
Checkpoint: glClear changes - working, bug very rough.
Brian
2007-07-31
Redesign pipe_surface in terms of pipe_region.
Brian
2007-07-31
Lift region-related functions up to the pipe interface.
Brian
2007-07-13
Added basic occlusion counting
Brian
[next]