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Mesa
glamo
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My Mesa repository
Thomas White
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sp_quad.c
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Author
2007-10-15
implement logicop
Brian
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-08-13
check if we have a zbuf before enabling depth_test stage
Brian
2007-07-13
Implement AA points and AA coverage application in quad pipeline.
Brian
2007-07-13
Added basic occlusion counting
Brian
2007-07-12
Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).
Brian
2007-07-12
Added colormask, dither, multisample state. Implement colormasking stage.
Brian
2007-07-11
Implement polygon stipple state tracking, application.
Brian
2007-07-10
Begin hooking up stenciling.
Brian
2007-06-21
alpha test and misc changes
Brian
2007-06-20
checkpoint: implement z/depth testing
Brian
2007-06-20
Rename "tile" files to "quad".
Brian