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My Mesa repository
Thomas White
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sp_quad_fs.c
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Author
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-20
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-16
Silence warnings.
michal
2007-08-15
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
Cleanup, do not use fp_attr_to_slot[] mapping array.
michal
2007-08-14
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
Implement texture cache with multiple, direct-mapped entries.
Brian
2007-08-14
tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).
Brian
2007-08-13
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-08
initial lod/mipmap texture supported
Brian
2007-08-08
fix qs->next tests
Brian
2007-08-08
add quad_stage::begin() funcs
Brian
2007-08-08
Add a quad_stage::begin() method to do per-primitive preparations (like setti...
Brian
2007-08-07
use new tex filtering code
Brian
2007-08-07
checkpoint new tgsi_sampler_state struct
Brian
2007-08-06
Use fp_attr_to_slot[].
michal
2007-08-01
Build libsoftpipe.a
Keith Whitwell
2007-07-27
Avoid unnecessary input attrib copy by aligning exec_machine attribs.
michal
2007-07-25
rename some vars
Brian
2007-07-25
Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.
Brian
2007-07-24
Compute need_z and need_w properly and use the correct const/linear/perspecti...
Brian
2007-07-24
Basic fragment programs run now.
Brian
2007-07-23
Execute fs tokens.
michal
2007-07-13
comments
Brian
2007-06-25
emit quad->outputs.depth[], hack need_z
Brian
2007-06-20
update includes (s/tile/quad/)
Brian
2007-06-20
Rename "tile" files to "quad".
Brian