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My Mesa repository
Thomas White
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pipe
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softpipe
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sp_state_sampler.c
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Author
2007-12-07
Move struct softpipe_texture definition into sp_texture.h
Brian
2007-12-06
Hide texture layout details from the state tracker.
Michel Dänzer
2007-10-29
Make it compile under linux.
Michal Krol
2007-10-29
Make gallium compile in win32.
Michal Krol
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-22
Finish unifying the surface and texture tile caches.
Brian
2007-10-03
Make softpipe behave more like a real driver by always allocating something
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-08-14
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-07
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
Brian
2007-07-09
Rename G_NEW_* tokens to SP_NEW_*
Brian
2007-07-09
New 'draw' module for primitive drawing (clipping, culling, etc).
Brian
2007-06-22
initial texture object, texture format code
Brian
2007-06-22
more texture sampler work
Brian