index
:
Mesa
glamo
glamo-old
My Mesa repository
Thomas White
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
/
softpipe
/
sp_tex_sample.c
Age
Commit message (
Expand
)
Author
2007-10-29
Make it compile under linux.
Michal Krol
2007-10-29
Make gallium compile in win32.
Michal Krol
2007-10-22
Finish unifying the surface and texture tile caches.
Brian
2007-10-17
fix interpolation bug in nearest-image/linear-mipmap filtering
Brian
2007-10-17
Replace repeat_remainder() with simpler macro that just casts args to unsigned.
Brian
2007-10-17
reorder params to get_texel()
Brian
2007-10-17
implement 3D texture sampling
Brian
2007-10-17
don't crash if texture border is used (unsupported for now)
Brian
2007-10-15
add 'normalized_coords' field to pipe_sampler_state
Brian
2007-10-13
Check texture format in get_texel() to handle depth textures.
Brian
2007-10-10
free/unreference pipe_surface in get_texel()
Brian
2007-09-28
Use texture->first_level, not 0, when not mipmapping.
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-14
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-08-14
fix typo
Brian
2007-08-14
minor hack to allow 1D textures to work
Brian
2007-08-14
refactor some code - cube map textures work now
Brian
2007-08-14
Implement texture cache with multiple, direct-mapped entries.
Brian
2007-08-14
Consolidate filter and mipmap level selection in choose_mipmap_levels().
Brian
2007-08-14
Implement remaining mipmap modes for 2D textures.
Brian
2007-08-14
tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).
Brian
2007-08-14
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-13
added assertion to check that texture width is non-zero
Brian
2007-08-09
Split texfilter enums to match common hardware usage.
Keith Whitwell
2007-08-08
clean-up
Brian
2007-08-08
initial lod/mipmap texture supported
Brian
2007-08-08
very simple texture cache implementation
Brian
2007-08-08
add lambda param to get_sample()
Brian
2007-08-08
sketch out 1D/3D/cube texture sampling
Brian
2007-08-08
fully support all texcoord wrap modes
Brian
2007-08-07
initial texture filtering code
Brian