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Mesa
glamo
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My Mesa repository
Thomas White
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Author
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
Add support for more surface types in sp_surface.c
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
Use vertex_info struct for softpipe - lots of clean-up.
Brian
2007-08-23
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
Silence compiler warnings.
michal
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-20
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
include draw_context.h
Brian
2007-08-20
minor clean-ups
Brian
2007-08-20
remove some of the #ifndef MESA stuff
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
implement draw_elements()
Brian
2007-08-20
remove debug printf
Brian
2007-08-20
call draw_trim()
Brian
2007-08-19
Fix some draw_arrays issues.
Brian
2007-08-18
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-17
pack output vertex attributes in sequential slots
Brian
2007-08-17
write outputs according to vs.outputs_written
Brian
2007-08-17
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
added pipe ptr to draw_context
Brian
2007-08-17
compute clipmask
Brian
2007-08-17
shade four vertices at a time
Brian
2007-08-17
assertions
Brian
2007-08-16
Break mesa dependencies.
michal
2007-08-16
Silence compiler warnings.
michal
2007-08-16
Break mesa dependencies.
michal
2007-08-16
Remove many dependencies on mesa headers.
Brian
2007-08-16
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
run real vertex shaders, a total hack for now
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-16
Drawing code refactoring.
Brian
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-16
Silence warnings.
michal
2007-08-15
Remove mesa include directories, be stricter about include paths.
Keith Whitwell
2007-08-15
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
Hook in new draw_arrays() code, disabled for now.
Brian
2007-08-15
softpipe_draw_arrays() function
Brian
2007-08-15
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
Cleanup, do not use fp_attr_to_slot[] mapping array.
michal
2007-08-15
added state funcs for vertex buffer/element info
Brian
2007-08-15
softpipe vertex element/buffer state funcs
Brian
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