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path: root/src/mesa/pipe/softpipe
AgeCommit message (Expand)Author
2007-08-24Fix fragment program color output mapping (0=depth, 1=color)Brian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-23Use vertex_info struct for softpipe - lots of clean-up.Brian
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-21Silence compiler warnings.michal
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20include draw_context.hBrian
2007-08-20minor clean-upsBrian
2007-08-20remove some of the #ifndef MESA stuffBrian
2007-08-20Checkpoint: remove more of the old draw_vb() code.Brian
2007-08-20Start to remove the temporary draw_vb() and draw_vertices() code.Brian
2007-08-20Move guts of vertex array drawing into the 'draw' module.Brian
2007-08-20implement draw_elements()Brian
2007-08-20remove debug printfBrian
2007-08-20call draw_trim()Brian
2007-08-19Fix some draw_arrays issues.Brian
2007-08-18more work on vertex shaders, now using vertex shaders instead of TnL module b...Brian
2007-08-17pack output vertex attributes in sequential slotsBrian
2007-08-17write outputs according to vs.outputs_writtenBrian
2007-08-17load machine.Inputs based on vs.inputs_readBrian
2007-08-17added pipe ptr to draw_contextBrian
2007-08-17compute clipmaskBrian
2007-08-17shade four vertices at a timeBrian
2007-08-17assertionsBrian
2007-08-16Break mesa dependencies.michal
2007-08-16Silence compiler warnings.michal
2007-08-16Break mesa dependencies.michal
2007-08-16Remove many dependencies on mesa headers.Brian
2007-08-16misc changes to support vertex shaders (disabled by default)Brian
2007-08-16run real vertex shaders, a total hack for nowBrian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-16Drawing code refactoring.Brian
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-16Silence warnings.michal
2007-08-15Remove mesa include directories, be stricter about include paths.Keith Whitwell
2007-08-15added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian
2007-08-15Hook in new draw_arrays() code, disabled for now.Brian
2007-08-15softpipe_draw_arrays() functionBrian
2007-08-15Add UsageMask to DECLARATION in TGSI.michal
2007-08-15Cleanup, do not use fp_attr_to_slot[] mapping array.michal
2007-08-15added state funcs for vertex buffer/element infoBrian
2007-08-15softpipe vertex element/buffer state funcsBrian