summaryrefslogtreecommitdiff
path: root/src/mesa/pipe/softpipe
AgeCommit message (Expand)Author
2007-09-21Make the alpha test state a cso.Zack Rusin
2007-09-21Silence a few warnings.Zack Rusin
2007-09-20Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.Brian
2007-09-20remove #includes of tgsi_attribs.hBrian
2007-09-20checkpoint: TGSI_ATTRIB_x tokens no longer usedBrian
2007-09-20Checkpoint: vertex attribute clean-up.Brian
2007-09-20Fix failover state binding and convert the sampler to use the newZack Rusin
2007-09-20Convert depth_stencil state to the new semantics.Zack Rusin
2007-09-20Switch fragment/vertex shaders to the new caching semantics.Zack Rusin
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-19Avoid redundant reallocation of the template.Zack Rusin
2007-09-19Convert the rasterizer cso to the new semantics.Zack Rusin
2007-09-19Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin
2007-09-19Finish up conversions of shaders to immutable objects.Zack Rusin
2007-09-18Checkpoint: rework shader input/output register mapping.Brian
2007-09-18Fix some issues with perspective-corrected interpolation.Brian
2007-09-18additional comments for tri_persp_coeff()Brian
2007-09-18Convert shader to an immutable state object.Zack Rusin
2007-09-18Finishing up rename of the setup state to the rasterizer state.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-09-18Fix the warning.Zack Rusin
2007-09-18Make sampler an immutable state object.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-09-17Remove non-meaningful region_idle() interfaceKeith Whitwell
2007-09-11Implement query object interface.Brian
2007-09-10vertex feedback functionsBrian
2007-09-10merge buffer_unreference(), buffer_reference()Brian
2007-09-10More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian
2007-08-31Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian
2007-08-30Consolidate vertex-related code in new draw_vertex.cBrian
2007-08-30Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.cBrian
2007-08-30fix unhandled switch/case warningBrian
2007-08-30In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...Brian
2007-08-30Sketch out per-vertex point size.Brian
2007-08-24Fix fragment program color output mapping (0=depth, 1=color)Brian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-23Use vertex_info struct for softpipe - lots of clean-up.Brian
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-21Silence compiler warnings.michal
2007-08-21First pass at a fallback concept for pipe devices.Keith Whitwell
2007-08-20move ALIGN16-related macros into p_compiler.hBrian
2007-08-20include draw_context.hBrian
2007-08-20minor clean-upsBrian
2007-08-20remove some of the #ifndef MESA stuffBrian