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Author
2008-01-23
gallium: remove support for separate depth/stencil buffers. Always combined ...
Brian
2008-01-23
gallium: in sp_tile_cache_clear() mark all cache slots as empty/free. Fixes ...
Brian
2008-01-23
gallium: rework compute_vertex_layout() to intelligently map vs outputs to fs...
Brian
2008-01-23
gallium: restore/rewrite vbuf code for softpipe
Brian
2008-01-23
gallium: overhaul usage of vertex_info in draw module.
Brian
2008-01-21
gallium: remove unneeded protos, #includes, etc
Brian
2008-01-21
gallium: include sp_headers.h
Brian
2008-01-21
gallium: move softpipe_get_tex_surface() prototype
Brian
2008-01-21
gallium: add license comment
Brian
2008-01-21
gallium: move softpipe_get_tex_surface() into sp_texture.c
Brian
2008-01-21
gallium: remove per-fragment line stipple code
Brian
2008-01-21
fix broken point rendering in sp_vbuf_render()
Brian
2008-01-21
gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...
Brian
2008-01-18
Unify copy_rect helpers.
Michel Dänzer
2008-01-17
Back-port miscellaneous fixes from internal branch (mostly portability fixes).
José Fonseca
2008-01-17
gallium: fix warning
Keith Whitwell
2008-01-16
Fix broken fog.
Brian
2008-01-15
Don't include stdint.h or inttypes. Use the uint64 typedef instead of uint64_t.
Brian
2008-01-14
disable debug printf
Brian
2008-01-14
Remove pipe->get/put_tile_rgba.
Michel Dänzer
2008-01-14
Remove mapping fields from struct pipe_surface.
Michel Dänzer
2008-01-10
comment about vertex data in emit_vertex()
Brian
2008-01-10
clean-up comments, code
Brian
2008-01-10
softpipe: Simplify texture memory layout.
Michel Dänzer
2008-01-10
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-04
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-03
rename vars, clean-up formatting
Brian
2008-01-03
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-01
Clean-up, re-org some vertex/fragment shader state code.
Brian
2008-01-01
move SP_NEW_ #defines into sp_state.h
Brian
2008-01-01
fix single-sided stencil test bug
Brian
2008-01-01
fix leak, fix refcount error
Brian
2008-01-01
unref const buffers during context destroy
Brian
2008-01-01
free surface caches in softpipe_destroy()
Brian
2008-01-01
free tgsi machine state
Brian
2007-12-18
setup the frontface register (fog.y, ATM)
Brian
2007-12-18
fix some semantic info mix-ups in calculate_vertex_layout()
Brian
2007-12-17
obsolete
Brian
2007-12-17
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-16
switch on cpp instead of format
Brian
2007-12-15
Use tile functions in new p_tile.[ch]
Brian
2007-12-15
don't allocate scratch tile in sp_tile_cache_flush_clear() to avoid stack ove...
Brian
2007-12-14
Added origin_lower_left field to pipe_rasterizer_state
Brian
2007-12-14
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-13
remove unused var
Brian
2007-12-13
965: get fragment shader compiler compiling
Keith Whitwell
2007-12-13
Add QuadX,Y fields to tgsi_exec_machine to pass quad's position to tgsi inter...
Brian
2007-12-12
added r5g5b5_put_tile_rgba()
Brian
2007-12-12
remove #include
Brian
2007-12-12
Move float/rgba tile get/put functions into new file.
Brian
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