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Mesa
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My Mesa repository
Thomas White
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Author
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Fix some issues with perspective-corrected interpolation.
Brian
2007-09-18
additional comments for tri_persp_coeff()
Brian
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
move cso cache to the pipe directory
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Fix the warning.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
s/bugmgr/bufgr/
Brian
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-09-10
vertex feedback functions
Brian
2007-09-10
merge buffer_unreference(), buffer_reference()
Brian
2007-09-10
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-06
Initial work for post-transformed vertex feedback buffers.
Brian
2007-09-06
Initial work for post-transform vertex feedback buffers.
Brian
2007-08-31
move some protos from draw_vertex.h to draw_private.h
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
fix breakage from prev commit
Brian
2007-08-30
fix unhandled switch/case warning
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
Fix lost edge flags problem when clipping.
Brian
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-29
Add p_compiler.h.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Break GL dependencies.
michal
2007-08-29
Fix ffs().
michal
2007-08-27
Split out vertex shader/cache/fetch functionality from draw_prim.c
Keith Whitwell
2007-08-24
s/==/=/
Brian
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv
Brian
2007-08-24
Add support for more surface types in sp_surface.c
Brian
2007-08-24
Hook-up SSE2 to VS.
michal
2007-08-24
Indent. Remove GL dependencies. Simplify. Add rtasm instructions.
michal
2007-08-24
Add tgsi_sse2.
michal
2007-08-24
remove deleted i915_state_fragprog.c
Brian
2007-08-24
disable debug
keithw
2007-08-24
remove dead file
keithw
2007-08-24
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-24
sampler state tweaks
keithw
2007-08-24
Fix user-defined clip planes. They seem to work properly now.
Brian
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