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Mesa
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My Mesa repository
Thomas White
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src
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mesa
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shader
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prog_instruction.h
Age
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Author
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-08-07
Naive implementation of IF/ELSE/ENDIF.
michal
2007-03-28
Get rid of BRK0, BRK1, CONT0, CONT1 instructions.
Brian
2007-03-23
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-22
updated comment
Brian
2007-03-21
added SWIZZLE_XYZW
Brian
2007-03-21
merge from master
Brian
2007-02-20
added SWIZZLE_XXXX, SWIZZLE_YYYY, etc
Brian
2007-02-20
Merge branch 'glsl-compiler-1' of git+ssh://brianp@git.freedesktop.org/git/me...
Brian
2007-02-08
change BranchTarget to GLint
Brian
2007-02-05
additional comments for BranchTarget
Brian
2007-02-05
Initial support of loop and subroutine instructions.
Brian
2007-01-31
Overhaul handling of writemasks/swizzling. This fixes two problem cases:
Brian
2007-01-28
noise functions
Brian
2007-01-23
updated comment
Brian
2007-01-23
indicate which opcodes are used by Mesa GLSL, updated comments
Brian
2007-01-20
Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.
Brian
2007-01-17
Added OPCODE_INT to convert 4 floats to 4 ints.
Brian
2007-01-05
added Sampler field to prog_instruction struct
Brian
2006-12-14
Split the program.[ch] files into several new files.
Brian