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My Mesa repository
Thomas White
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prog_parameter.c
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Author
2008-03-27
Fix the compile of disabled DEBUG_PARSING code.
Brian
2007-10-30
added _mesa_combine_parameter_lists()
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-04-18
comments, assertions
Brian
2007-04-18
new comments
Brian
2007-04-18
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
Fix some bugs related to querying active uniforms.
Brian
2007-04-18
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
Brian
2007-03-26
In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...
Brian
2007-03-22
In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...
Brian
2007-03-13
remove bogus assertion
Brian
2007-02-23
replace GLint with gl_state_index
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-09
always init param vars to silence valgrind warnings
Brian
2007-02-08
do full swizzled matching in _mesa_lookup_parameter_constant()
Brian
2007-01-23
fix g++ warnings/errors
Brian
2007-01-18
_mesa_add_unnamed_constant() now tries to re-use constants already in
Brian
2007-01-10
fix size bug in _mesa_add_attribute()
Brian
2007-01-10
simplify _mesa_add_state_reference()
Brian
2007-01-09
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
Brian
2007-01-09
clean up a bunch of program parameter stuff
Brian
2007-01-09
Implement vertex attribute binding.
Brian
2007-01-05
added _mesa_add_sampler()
Brian
2006-12-20
Uniform matrix support.
Brian
2006-12-19
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-14
remove unneded includes
Brian
2006-12-14
Split the program.[ch] files into several new files.
Brian