Age | Commit message (Expand) | Author |
---|---|---|
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian |
2007-04-18 | Start fixing some issues with uniform variables and their types. | Brian |
2007-04-18 | Fix some bugs related to querying active uniforms. | Brian |
2007-04-18 | Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name(). | Brian |
2007-02-23 | replace GLint with gl_state_index | Brian |
2007-01-23 | fix g++ warnings/errors | Brian |
2007-01-09 | clean up a bunch of program parameter stuff | Brian |
2007-01-09 | Implement vertex attribute binding. | Brian |
2007-01-05 | added _mesa_add_sampler() | Brian |
2006-12-20 | Uniform matrix support. | Brian |
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian |
2006-12-14 | Split the program.[ch] files into several new files. | Brian |