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My Mesa repository
Thomas White
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2008-10-08
mesa: in _mesa_combine_programs() take new STATE_CURRENT_ATTRIB color into ac...
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-07-24
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-21
mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.c
Brian
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-05-19
fix tempReg test in _mesa_combine_programs()
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-05-07
gallium: implement full reference counting for vertex/fragment programs
Brian Paul
2008-04-07
mesa: added _mesa_insert_instructions()
Brian
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-03-25
mesa: fix some issues in _mesa_combine_programs()
Brian Paul
2008-03-22
use ctx->Driver.DeleteProgram() in a few more places
Brian
2008-01-16
copy UsesKill state in _mesa_combine_programs()
Brian
2008-01-01
free program caches
Brian
2007-10-31
alloc caches for fixed-func vertex/fragment progs
Brian
2007-10-30
fix InputsRead bug in _mesa_combine_programs()
Brian
2007-10-30
make _mesa_combine_programs() params const
Brian
2007-10-30
Added _mesa_combine_programs() for concatenating two programs.
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-07-24
call ctx->Driver.NewProgram() instead of _mesa_new_program()
Brian
2007-04-21
fix instruction comment code
Brian
2007-03-24
free prog->Attributes in _mesa_delete_program()
Brian
2007-03-22
use _mesa_copy_instructions()
Brian
2007-02-09
move GL_MESA_program_debug funcs to prog_debug.c
Brian
2007-01-09
Implement vertex attribute binding.
Brian
2007-01-09
Moved NumTexInstructions, NumTexIndirections, etc. into gl_program since
Brian
2007-01-04
move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...
Brian
2006-12-19
check for null Parameters ptr in _mesa_clone_program()
Brian
2006-12-14
Move many functions into new files.
Brian
2006-12-14
New functions for cloning programs and parameter lists.
Brian
2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-11-23
fix several program-related bugs (bug 9136)
Brian Paul
2006-11-17
add STATE_INTERNAL_DRIVER, etc (Rune Petersen)
Brian Paul
2006-11-16
disable yesterday's _mesa_add_named_constant() change for now
Brian Paul
2006-11-15
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-11-15
Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constant
Brian Paul
2006-11-02
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-10-31
minor clean-ups, simplifications and new comments
Brian Paul
2006-10-30
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-29
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-28
special case END in _mesa_print_instruction()
Brian Paul
2006-10-10
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-09-20
Add a new internal program parameter value STATE_TEXRECT_SCALE which
Keith Whitwell
2006-09-20
Export _mesa_print_alu_instruction() to allow drivers to roll their
Keith Whitwell
2006-08-25
Free vertex program TnlData, if any. Fixes a mem leak.
Brian Paul
2006-08-25
Rearrange glBindProgram() code to do all error checking before changing
Brian Paul
2006-08-25
added _mesa_alloc_instructions() utility function
Brian Paul
2006-08-24
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
Brian Paul
2006-08-24
Added _mesa_realloc_instructions() utility function.
Brian Paul
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