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My Mesa repository
Thomas White
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programopt.c
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Author
2008-06-12
silly bug: it's PROGRAM_VARYING
Zack Rusin
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-04-07
mesa: new _mesa_remove_varying_reads() function
Brian
2008-01-16
clean-up swizzle fields in fog code, fix NegateBase
Brian
2007-04-16
need to clamp MAD for linear fog
Brian
2007-03-22
use _mesa_copy_instructions()
Brian
2007-03-21
merge from master
Brian
2007-03-18
Use _mesa_copy_instructions rather than memcpy in _mesa_insert_mvp_code.
Oliver McFadden
2007-02-23
replace GLint with gl_state_index
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-21
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-09
optimize per-pixel fog program
Roland Scheidegger
2007-01-09
added _mesa_count_texture_indirections(), _mesa_count_texture_instructions()
Brian
2006-12-14
remove some unneeded includes
Brian
2006-12-14
Updated includes.
Brian
2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-11-15
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-10-29
fix wrong inequality
Brian Paul
2006-10-29
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-28
Implement _mesa_append_fog_code() for fragment program fog options.
Brian Paul
2006-08-25
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
Brian Paul
2006-08-24
Functions for vertex/fragment program transformations, optimizations, etc.
Brian Paul