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shaderobjects_3dlabs.c
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2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-11-03
Use inlined uniform() helper function in all the glUniform*() function to
Brian Paul
2006-11-03
Added OpenGL 2.1 glUniformMatrix* functions.
Brian Paul
2006-11-03
reindent
Brian Paul
2006-10-13
Indent and cosmetic changes.
Michal Krol
2006-09-21
new comments, indentation fixes
Brian Paul
2006-08-01
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-05-16
Add GetInfoLogLength and WriteAttrib functions.
Michal Krol
2006-04-18
Add support for ARB_vertex_shader attrib binding and query.
Michal Krol
2006-04-04
More GLSL code:
Michal Krol
2006-03-21
Silencium gcc warnings.
Michal Krol
2006-03-21
GLSL fixes:
Michal Krol
2006-03-14
More GLSL code:
Michal Krol
2006-02-27
silence a bunch of warnings
Brian Paul
2006-02-27
More GLSL code:
Michal Krol
2006-02-22
add missing prototypes, use _slang_ prefix on non-static functions
Brian Paul
2006-02-21
More GLSL code:
Michal Krol
2006-02-18
More GLSL code.
Michal Krol
2006-02-15
Add fragment shader execute entry.
Michal Krol
2006-02-13
Rename current_program to CurrentProgram.
Michal Krol
2005-05-19
fix info log grabbing
Michal Krol
2005-04-15
implement info log; parse #version directive
Michal Krol
2005-04-14
hook to _slang_compile()
Michal Krol
2005-04-13
clean-up stuff
Michal Krol
2005-04-07
Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...
Brian Paul
2005-03-25
implement gl2_3dlabs_shhandle interface; resolve few TODOs
Michal Krol
2005-01-17
silence a bunch of warnings
Brian Paul
2005-01-13
3dlabs glslang frontend, not complete
Michal Krol