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slang_shader.syn
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2009-01-06
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2009-01-06
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2009-01-06
mesa: support for GLSL 1.20 array types
Brian Paul
2009-01-06
mesa: minor comment reformattting
Brian Paul
2009-01-06
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2009-01-06
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2009-01-06
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2009-01-06
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-08-07
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-06
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-07-16
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2007-04-08
support for GLSL 1.20 non-square matrices
Brian
2007-03-12
Implement GL_ARB_texture_rectangle support
Brian
2007-01-19
change while-loop to create new scope for loop body, per spec
Brian
2006-12-13
Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.
Brian
2006-05-16
Change error message wording.
Michal Krol
2006-04-18
Remove carriage-return chars *ONLY*.
Michal Krol
2006-03-21
GLSL fixes:
Michal Krol
2006-03-14
More GLSL code:
Michal Krol
2006-02-13
REVISION 3.
Michal Krol
2005-04-13
add __fixed_input and __fixed_output qualifier support;
Michal Krol
2005-01-28
move file
Michal Krol