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My Mesa repository
Thomas White
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slang_compile_function.c
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2008-12-12
mesa: more glsl function renaming
Brian Paul
2008-12-12
mesa: use _slang_alloc()
Brian Paul
2008-12-12
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
mesa: move _slang_locate_function() to different file
Brian Paul
2008-12-12
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-03-07
remove end_label field
Brian
2007-02-16
change all enum tokens to uppercase
Brian
2007-02-02
remove slang_export.c and related code
Brian
2007-02-02
Remove all dependencies on the old slang interpreter/executor.
Brian
2007-01-13
slang_variable_scope now stores array of pointers to slang_variables.
Brian
2006-12-13
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-11-18
move fix-up code into new slang_fixup_save() function
Brian Paul
2006-11-15
reindent
Brian Paul
2006-05-16
Cleanup code. Change constructor prototype.
Michal Krol
2006-04-18
Remove carriage-return chars *ONLY*.
Michal Krol
2006-02-27
silence a bunch of warnings
Brian Paul
2006-02-27
More GLSL code:
Michal Krol
2006-02-15
Add support for forward function declarations.
Michal Krol
2006-02-13
Get it running for ARB_vertex_shader.
Michal Krol
2006-01-30
Split slang_compile.c into several smaller files - it was just too big.
Michal Krol