Age | Commit message (Expand) | Author |
---|---|---|
2007-01-17 | added IR_F_TO_I, update comments | Brian |
2007-01-15 | Redo the way array indexes are handled. Resolve storage location at code emi... | Brian |
2007-01-13 | Rework code related to temp register allocation, both for user variables | Brian |
2007-01-09 | Implement shadow samplers and dFdx(), dFdy() code generation. | Brian |
2007-01-08 | Implement projective texture sampling, 3D textures. Disable some debug output. | Brian |
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian |
2007-01-04 | initial code to get texture sampling limping along | Brian |
2006-12-22 | fix typos | Brian |
2006-12-21 | added IR_NEG for negation | Brian |
2006-12-20 | New IR_COND node for evaluating conditional expressions (for if/while/for). | Brian |
2006-12-15 | start implementing relational operators | Brian |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc... | Brian |