index
:
Mesa
glamo
glamo-old
My Mesa repository
Thomas White
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
/
slang
Age
Commit message (
Expand
)
Author
2008-12-11
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2008-12-11
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2008-12-11
mesa: simplify some glsl variable declaration code
Brian Paul
2008-12-11
mesa: glsl clean-ups
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-09
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-11-26
mesa: add missing type check for function calls
Brian Paul
2008-11-26
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
mesa: remove debug code
Brian Paul
2008-11-24
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-24
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2008-11-24
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul
2008-11-24
mesa: set flags for varying vars
Brian Paul
2008-11-24
mesa: dump/debug varying vars list
Brian Paul
2008-11-24
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-21
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2008-11-21
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-19
mesa: minor comment reformattting
Brian Paul
2008-11-19
mesa: glsl compiler debug code
Brian Paul
2008-11-19
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
mesa: updated comment
Brian Paul
2008-11-13
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-10
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2008-11-07
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-11-07
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
mesa: include shader/prog_instruction.h
Brian Paul
2008-11-06
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-05
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
[next]