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2009-08-25
glsl: update a texture/sampler comment
Brian Paul
2009-08-24
glsl: Silence gcc uninitialized variable warning.
Vinson Lee
2009-08-13
glsl: fix incorrect attribute size
Brian Paul
2009-08-12
glsl: remove duplicate frag input entry
Brian Paul
2009-08-12
Merge branch 'new-frag-attribs'
Brian Paul
2009-08-12
glsl: add gl_Vertex, gl_Normal, etc to list of active attributes
Brian Paul
2009-08-12
glsl: move predefined shader input/output info/code to slang_builtin.c
Brian Paul
2009-07-29
mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs
Brian Paul
2009-07-09
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-09
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-06-26
glsl: check number of varying variables against the limit
Brian Paul
2009-06-26
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
glsl: added slang_variable::is_global field
Brian Paul
2009-06-26
glsl: silence a problem warning
Brian Paul
2009-06-26
glsl: code refactoring for return statements
Brian Paul
2009-06-26
glsl: fix assorted regressions related to early-return-removal
Brian Paul
2009-06-26
glsl: comments, field reordering
Brian Paul
2009-06-26
glsl: rework loop nesting code
Brian Paul
2009-06-26
glsl: remove test for loop unrolling when we hit conditional cont/break
Brian Paul
2009-06-26
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
glsl: add comments
Brian Paul
2009-06-26
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
glsl: added slang_oper_num_children() helper
Brian Paul
2009-06-26
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
glsl: remove obsolete comment
Brian Paul
2009-06-26
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
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