Age | Commit message (Expand) | Author |
2007-10-24 | add to git | Brian |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian |
2007-07-12 | fix swizzle-related bug 11534 | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-07-03 | added vec2(vec4) constructor, bug 11404 | Brian |
2007-07-03 | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian |
2007-05-14 | comment about fixing uniform structs | Brian |
2007-05-11 | user-declared uniform structs not supported yet (see bug 10908) | Brian |
2007-05-11 | don't ignore return value of _slang_codegen_global_variable() | Brian |
2007-05-10 | regenerated | Brian |
2007-05-10 | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian |
2007-05-02 | fix some DDX,DDY mix-ups | Brian |
2007-05-01 | regenerated | Brian |
2007-05-01 | implement acos(), asin(), atan() | Brian |
2007-05-01 | Rewrite of slang_inline_asm_function() to do full parameter/argument substitu... | Brian |
2007-04-27 | asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday. | Brian |
2007-04-26 | Added error check that all varying vars needed by the fragment shader are pro... | Brian |
2007-04-24 | assorted fixes for Windows/VC8 | Karl Schultz |
2007-04-24 | fix double const, move an assertion | Karl Schultze |
2007-04-21 | Remove all the USE_MEMPOOL debug code. | Brian |
2007-04-21 | Use new memory pool allocator. Lots of debug code still in place... | Brian |
2007-04-21 | call grammar_alloc_free() to fix memleaks | Brian |
2007-04-21 | Memory pool manager. | Brian |
2007-04-21 | free subroutine array (fix mem leak) | Brian |
2007-04-21 | new varnames in slang_operation_insert() | Brian |
2007-04-21 | fix memleak in slang_operation_insert() | Brian |
2007-04-21 | move allocation of shProg->Attributes earlier in function | Brian |
2007-04-19 | remove invalid assertion | Brian |
2007-04-19 | fix crash when program has invalid structure field | Brian |
2007-04-19 | init A.curFuncEndLabel = NULL | Brian |
2007-04-18 | fix an uninitialized variable and a warning | Brian |
2007-04-18 | record proper datatypes for uniforms/samplers | Brian |
2007-04-18 | added _slang_gltype_from_specifier() | Brian |
2007-04-18 | Start fixing some issues with uniform variables and their types. | Brian |
2007-04-18 | call ProgramStringNotify() after linking | Brian |
2007-04-17 | regenerated | Brian |
2007-04-17 | fix/simplify some texture functions | Brian |
2007-04-17 | more matrix function updates | Brian |
2007-04-16 | Fix some assertions that could occur when an error was earlier logged. | Brian |
2007-04-14 | implement shadow2DRect functions | Brian |
2007-04-12 | Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ... | Brian |
2007-04-12 | use _mesa_clear_shader_program_data() | Brian |
2007-04-11 | regenerated | Brian |
2007-04-11 | checkpoint: updating non-square matrix constructors and operators | Brian |
2007-04-11 | move/fix texture sampling funcs | Brian |
2007-04-11 | s/Shadow/SHADOW/ | Brian |
2007-04-10 | fix/work-around allocation bugs for non-square matrices | Brian |