Age | Commit message (Expand) | Author |
2009-02-09 | mesa: merge gallium-0.2 into gallium-master-merge | Brian Paul |
2009-02-06 | glsl: new MESA_GLSL env var for GLSL debugging features | Brian Paul |
2009-02-06 | Revert "mesa: meaningless whitespace change to see if git's working (ignore)" | Brian Paul |
2009-02-06 | mesa: meaningless whitespace change to see if git's working (ignore) | Brian Paul |
2009-02-04 | glsl: use _slang_var_swizzle() in a few places to simplify the code. | Brian Paul |
2009-02-04 | glsl: remove unused prototype | Brian Paul |
2009-02-04 | glsl: replace assertion with conditional in _slang_pop_var_table() | Brian Paul |
2009-02-02 | mesa: fix GLSL issue preventing use of all 16 generic vertex attributes | Brian Paul |
2009-02-02 | glsl: update program->InputsRead when referencing input attributes | Brian Paul |
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick |
2009-01-22 | glsl: call _mesa_write_shader_to_file(). Debug-only, disabled | Brian Paul |
2009-01-22 | glsl: set shader->CompileStatus in _slang_compile() | Brian Paul |
2009-01-22 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2009-01-20 | glsl: silence unused var warnings | Brian Paul |
2009-01-16 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2009-01-16 | glsl: fix broken sampler assignments | Brian Paul |
2009-01-15 | glsl: use _mesa_sprintf() | Brian Paul |
2009-01-15 | glsl: move declaration before code | Brian Paul |
2009-01-15 | mesa: Fix merge conflicts | Jakob Bornecrantz |
2009-01-14 | glsl: fix comment | Brian Paul |
2009-01-14 | glsl: minor clean-up for rect sampler test | Brian Paul |
2009-01-14 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul |
2009-01-14 | glsl: simplify IR storage for samplers | Brian Paul |
2009-01-14 | glsl: fix regression from sampler arrays commit | Alan Hourihane |
2009-01-14 | glsl: fix regression from sampler arrays commit | Alan Hourihane |
2009-01-14 | glsl: fix a comment typo | Alan Hourihane |
2009-01-14 | glsl: support sampler arrays. | Alan Hourihane |
2009-01-13 | glsl: fix a comment typo | Alan Hourihane |
2009-01-13 | glsl: support sampler arrays. | Alan Hourihane |
2009-01-13 | glsl: add preprocessor support for #pragma | Brian Paul |
2009-01-12 | glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3... | Brian Paul |
2009-01-10 | glsl: force creation of new scope for for-loop body | Brian Paul |
2009-01-10 | glsl: replace 0/1 with GL_FALSE/GL_TRUE | Brian Paul |
2009-01-09 | glsl: make minimum struct size = 2, not 1 | Brian Paul |
2009-01-09 | glsl: fix typo in the vec2 += operator function | Brian Paul |
2009-01-09 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul |
2009-01-09 | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul |
2009-01-09 | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul |
2009-01-09 | glsl: check that the fragment shader does not write both gl_FragColor and gl_... | Brian Paul |
2009-01-09 | glsl: disable some unused functions (but don't remove just yet) | Brian Paul |
2009-01-09 | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul |
2009-01-09 | glsl: remove dead code | Brian Paul |
2009-01-09 | glsl: loop unroll adjustments | Brian Paul |
2009-01-09 | glsl: implement loop unrolling for simple 'for' loops | Brian Paul |
2009-01-09 | mesa: Move var declaration to top of scope. | Brian Paul |
2009-01-08 | glsl: fix typo in the vec2 += operator function | Brian Paul |
2009-01-08 | glsl: fix broken +=, -=, *=, /= operators | Brian Paul |
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca |
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca |