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My Mesa repository
Thomas White
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Author
2007-05-14
comment about fixing uniform structs
Brian
2007-05-11
user-declared uniform structs not supported yet (see bug 10908)
Brian
2007-05-11
don't ignore return value of _slang_codegen_global_variable()
Brian
2007-05-10
regenerated
Brian
2007-05-10
Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.
Brian
2007-05-02
fix some DDX,DDY mix-ups
Brian
2007-05-01
regenerated
Brian
2007-05-01
implement acos(), asin(), atan()
Brian
2007-05-01
Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...
Brian
2007-04-27
asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.
Brian
2007-04-26
Added error check that all varying vars needed by the fragment shader are pro...
Brian
2007-04-24
assorted fixes for Windows/VC8
Karl Schultz
2007-04-24
fix double const, move an assertion
Karl Schultze
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-21
call grammar_alloc_free() to fix memleaks
Brian
2007-04-21
Memory pool manager.
Brian
2007-04-21
free subroutine array (fix mem leak)
Brian
2007-04-21
new varnames in slang_operation_insert()
Brian
2007-04-21
fix memleak in slang_operation_insert()
Brian
2007-04-21
move allocation of shProg->Attributes earlier in function
Brian
2007-04-19
remove invalid assertion
Brian
2007-04-19
fix crash when program has invalid structure field
Brian
2007-04-19
init A.curFuncEndLabel = NULL
Brian
2007-04-18
fix an uninitialized variable and a warning
Brian
2007-04-18
record proper datatypes for uniforms/samplers
Brian
2007-04-18
added _slang_gltype_from_specifier()
Brian
2007-04-18
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
call ProgramStringNotify() after linking
Brian
2007-04-17
regenerated
Brian
2007-04-17
fix/simplify some texture functions
Brian
2007-04-17
more matrix function updates
Brian
2007-04-16
Fix some assertions that could occur when an error was earlier logged.
Brian
2007-04-14
implement shadow2DRect functions
Brian
2007-04-12
Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...
Brian
2007-04-12
use _mesa_clear_shader_program_data()
Brian
2007-04-11
regenerated
Brian
2007-04-11
checkpoint: updating non-square matrix constructors and operators
Brian
2007-04-11
move/fix texture sampling funcs
Brian
2007-04-11
s/Shadow/SHADOW/
Brian
2007-04-10
fix/work-around allocation bugs for non-square matrices
Brian
2007-04-10
update SLANG version test
Brian
2007-04-10
Add missing generated file.
Michel Dänzer
2007-04-09
NULL ptr check
Brian
2007-04-09
plug in GLSL 1.20 unit
Brian
2007-04-09
undo a debug/test change
Brian
2007-04-08
support for GLSL 1.20 non-square matrices
Brian
2007-03-31
always emit BGN/ENDSUB, for now anyway
Brian
2007-03-31
fix scoping mistake in previous commit that checked for writable LHSs
Brian
2007-03-30
check that LHS of assignment is writable
Brian
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