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Author
2008-09-12
mesa: regenerate shader files
Keith Whitwell
2008-09-11
Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-05
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-04
mesa: fix minor mem leak
Brian Paul
2008-08-25
mesa: glsl: regenerated file
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-16
mesa: turn off 'x' bit misset on a few .h and .syn files
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-12
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-08-12
mesa: allow _mesa_remove_output_reads() to work on fragment programs
Brian Paul
2008-08-12
mesa: glsl: better error messages
Brian Paul
2008-08-12
mesa: glsl: regenerated files
Brian Paul
2008-08-12
mesa: glsl: additional constructors
Brian Paul
2008-08-12
mesa: glsl: better mod() functions
Brian Paul
2008-08-11
mesa: glsl: regenerated file
Brian Paul
2008-08-11
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-11
mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079
Brian Paul
2008-08-07
mesa: glsl: regenerated files
Brian Paul
2008-08-07
mesa: glsl: finish up support for precision qualifiers
Brian Paul
2008-08-07
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-07
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-06
mesa: glsl: regenerated file
Brian Paul
2008-08-06
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-06
mesa: glsl: additional error checking
Brian Paul
2008-08-06
mesa: glsl: fix a number of glUniform issues
Brian Paul
2008-08-06
mesa: glsl: fix glGetUniform for matrix queries
Brian Paul
2008-08-06
mesa: glsl: fix error check in get_uniformfv()
Brian Paul
2008-08-06
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
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